pyragony54 Language Offline I Love YaBB! Posts: 856 Location: Йошкар-Ола Joined: May 25th, 2014 Gender: Mood: Dead Zodiac sign: Re: Some general rules of thumb for Modders Reply #1 - Jul 18th, 2014 at 3:22pm Mark & QuoteQuote I have already more than half done in boardmod.de and must now pack all new again. if (idea == 'none') {use (manuals) && (Google | | search)}if ($ answer == 0) {post (question)} IP Logged
Dandello Forum AdministratorYaBB Modder Offline I love YaBB 2.7! Posts: 2266 Location: The Land of YaBB Joined: Feb 12th, 2014 Gender: Mood: Annoyed Zodiac sign: Some general rules of thumb for Modders Jul 18th, 2014 at 3:10pm Mark & QuoteQuote All Mod graphics should go in yabbfiles/ModImages.YaBB 2.6.0 uses css buttons to you don't need to worry about buttons for multiple languages. You do need to have the button graphic if your mod needs a button rather than a navigation link.Previously, if a Mod package had been translated into languages other than English, those translations would be included in the Mod's package. Unfortunately this increases the size of the Mod package and implies that the Mod in question is only supported in those languages. My suggestion - package the translation/patches separately. Then when language patches are done in additional languages they can be uploaded separately. As soon as I have time I'll be looking at a Mod download utility where mod details and the translation packs are listed. Perfection is not possible. Excellence, however, is excellent. WWW IP Logged